This guide is intented for publishers who want to monetize a Unity app with Pangle.
For now Pangle Unity Plugin supports the following ad formats: Rewarded Video, Interstitial Video, Banner
Integrating the Pangle Unity plugin into an app, which you will do here, is the first step toward displaying Pangle ads and earning revenue. Once the integration is complete, you can choose an ad format to get detailed implementation steps.
1、The official demo example is the demonstration process using the unity2019 version. If you use the unity2018 version for access, make sure to import the PangleAdapterScripts.unitypackage and Example.unitypackage(example files) in the Unity editor, and then delete the Packages folder. The system will automatically generate new Packages.
2、If you use unity2018 version View ad sample style can not see, you can replace 2018DemoUI_CN.unitypackage file for viewing, you can reach out to Pangle support team for the file via email email@example.com
The Pangle Unity plugin enables Unity developers to easily serve Google Mobile Ads on Android and iOS apps without having to write Java or Objective-C code. The plugin provides a C# interface for requesting ads that is used by C# scripts in your Unity project.
Download Pangle Unity plugin on Pangle platform.
Open your project in the Unity editor, select Assets > Import Package > Custom Package, and find the PangleAdapterScripts.unitypackage. Make sure all files are selected, and then click Import.
Open your project in the Unity editor and select Pangle->Manage SDKs->Upgrade to upgrade the version, see screenshot for details
OTHER_LDFLAGSfrom *.debug.xcconfig and *.release.xcconfig. (Also apply if there are any other build xcconfig file exist)
-framework "BUAdSDK" -framework "BUFoundation" -framework "BUVAAuxiliary"