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How to enable Pangle Bidding

This guide is intended for publishers who want to integrate Pangle Bidding via other mediations.

Note: Bidding is currently not supported on 穿山甲 in the Chinese Mainland. In case you have a game published in the country, please continue using the Waterfall model.

For now, Pangle has bidding cooperation with 3 mediations: MoPub, ironSource, MAX. Supported ad formats for bidding as below:

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Broadly speaking, there are 3 steps to integrate Pangle bidding via these mediations:

- Create a bidding ad placement id on Pangle platform.

- Set up a bidding line item for Pangle on the supported mediation platform.

- Finish the SDK integration according to the mediation's guidance.

Create a bidding ad placement

When you want to enable Pangle Bidding, you must create a bidding ad placement on Pangle platform. Must select "in-app Bidding" for Bidding Type. Standard ad placement can not work in the bidding.

Please note that the "Bidding-Type" field cannot be edited once a placement is created. If you made a wrong choice, please create a new placement and enable it on the mediations.

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Set up a bidding line item for Pangle

Once you finish creating the bidding ad placement on Pangle, you need to set up a bidding line item for Pangle on the mediation's platform.


Below is the guide to the bidding setup of different mediations.

MoPub

ironSource

MAX

Finish the SDK integration

Finally, you need to finish the sdk integration according to the mediation's guidance.

Required Pangle SDK Version for Bidding: Android 3.1.7.5+ iOS 3.3.6.2+

MoPub: Android iOS

ironSource: Android iOS

MAX: Android iOS

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